Friday, 3 April 2015

Scaffolding Embedded task 3 - Images, Audio, Video




Within this week’s Tutorial we dived more into specific media types that can be used in the classroom, video, audio and pictures. I have looked at all three media types but have selected to draw my attention to the video, as I believe it can deliver the best learning outcome for my students. 

An overview of the technical aspects

A video once made cannot be edited by anyone else bar the creator which gives students the ability to watch and draw information form the platform but not to modify it. I have created a video response for an assignment which I have uploaded, this being my first attempt at using this platform for an assignment submission. I found that my lack of experience was enough to make a video that had headings and music layered over the top without too much difficulty.

There are many different ways to capture and create a video and by far the hardest part for myself, would be the editing stage. This is where the music, titles and pictures are added to create the entire product. I have discovered that there are numerous tutorials online on how to do everything that is required to make a video. I realise that creating a video may not be an issue that students encounter but if the teachers are focused on using the entirety of the SAMR then creating a video is a good idea for assignment submission. 

Learning Outcomes

As the learning out comes of the students may not change a great amount with the use of videos, how they reach the goal can change dramatically. By implementing videos into an online source such as a blog or wiki, the amount of ‘outside the classroom’ learning has the opportunity to increase exponentially. By putting some of the onus back on the students to create their own learning outside the classroom can also assist in building their own set of skills that will allow them to learn better in higher education such as university where online videos are prevalent. 

Videos can also create a place of information for a child that is nonthreatening or intimidating like a classroom can sometimes be. It allows the student to stop, rewind the class or lecture so that the information they require can be obtained but without the reticule that stopping a live class my draw to an individual. By introducing videos into the class room but mainly outside has the potential to change a teachers pedagogical views to an entire new perspective.

SAMR Model – Videos 



SAMR is a model designed to help educators infuse technology into teaching and learning. Developed by Dr. Ruben Puentedura, the model supports and enables teachers to design, develop, and infuse digital learning experiences that utilize technology. The goal is to transform learning experiences so they result in higher levels of achievement for students.

Substitution – A video on what is trigonometry, for example a simple, what is trigonometry? 

Augmentation – A video that incorporates pictures, music and voice that can show ‘real world’ practical applications for trig.

Modification – Can allow for students to move along at their own speed by uploading more advanced work as a video to a blog and then/if students finish class work they can move on to other work in a lecture style video online

Redefinition – Students instead of submitting an assignment via paper can submit an assessment in the shape of a video that is modelled off a proposal. This can be done by remodelling the question from “Work out and justify answers” to “submit a video proposal to why your mathematics equations work and should be used in an upcoming mine site build”.

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